User contributions for Cuavas
From MAMEDEV Wiki
8 January 2017
- 01:2901:29, 8 January 2017 diff hist +28 Developer WIPs No edit summary
7 July 2016
- 16:1416:14, 7 July 2016 diff hist +556 MAME Coding Conventions No edit summary
- 14:5214:52, 7 July 2016 diff hist −576 MAME Coding Conventions No edit summary
3 July 2016
- 16:5616:56, 3 July 2016 diff hist +38 Driver:Seibu SPI →Update Procedure
- 16:4916:49, 3 July 2016 diff hist +3 Driver:Seibu SPI →Update Procedure
- 16:4816:48, 3 July 2016 diff hist +208 Driver:Seibu SPI →Update Procedure
- 16:4516:45, 3 July 2016 diff hist +184 Driver:Seibu SPI No edit summary
- 16:3916:39, 3 July 2016 diff hist +3,129 N Driver:Seibu SPI Created page with "The Seibu SPI System uses interchangeable game cartridges. After installing a new game, or if the backup battery dies and you replace it, you need to complete an "update" pro..."
- 14:5214:52, 3 July 2016 diff hist +113 System-Specific Setup and Information No edit summary
14 November 2014
- 16:2016:20, 14 November 2014 diff hist +25 Using MAME's tilemap system →Manipulating Tilemaps current
- 16:1916:19, 14 November 2014 diff hist +2,846 Using MAME's tilemap system No edit summary
23 December 2007
- 15:4715:47, 23 December 2007 diff hist −30 Using MAME's tilemap system →Scrolling
- 15:4615:46, 23 December 2007 diff hist +5,697 Using MAME's tilemap system →Scrolling
12 December 2007
- 13:0413:04, 12 December 2007 diff hist +9,994 N Using MAME's tilemap system New page: Many arcade systems have features for displaying tilemaps. Unlike a bitmap or pixelmap, which specifies an image in terms of a grid of pixels, a tilemap specifies an image in terms of a g...
- 08:4808:48, 12 December 2007 diff hist +33 How MAME Works No edit summary
10 December 2007
- 03:5703:57, 10 December 2007 diff hist +2,121 DIP Switches in MAME No edit summary