MAME 0.77
From MAMEDEV Wiki
Release Date
MAME 0.77 was released on 12 November 2003.
Contributors
The known contributors for this version are, in alphabetical order:
- Aaron Giles
- Angelo Salese
- ANY
- Bryan McPhail
- Curt Coder
- Pierpaolo Prazzoli
- R. Belmont
- Robin Merrill
- smf
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- R. Belmont added fix to allow a driver to have MSM6295s and plain ADPCM voices coexist (required for gcpinbal).
- R. Belmont added Full Sound / Music to Grand Cross
- Angelo Salese improved the colors in Bishi Bashi
- Pierpaolo Prazzoli fixed sprites in ckongs
- Bryan McPhail updated the Double Dragon driver
- Correct video & interrupt timing derived from Xain schematics and confirmed on real DD board.
- Corrected interrupt handling, epecially to MCU (but one semi-hack remains).
- TStrike now boots but sprites don't appear (I had them working at one point, can't remember what broke them again).
- Dangerous Dungeons fixed.
- World version of Double Dragon added (actually same roms as the bootleg, but confirmed from real board)
- Removed stereo audio flag (still on Toffy - does it have it?)
- Angelo Salese added various ST-V improvements
- Curt Coder fixed the Twin16/TMNT driver:
- twin16.c
- Fixed cuebrick NVRAM handler
- Added watchdog reset
- tmnt.c
- Fixed mia/mia2 inputs/dips
- Fixed visible area in cuebrckj/mia/mia2
- Changed cuebrckj to "Cue Brick (World version D)", since text is in English)
- twin16.c
- Aaron Giles fixed many issues in the TMS32031 core; Offroad Challenge is almost playable as a result, minus the fact that the clipping plane seems to like clipping out the cars during the race. But the terrain problems are fixed at least.
- Aaron Giles fixed a memory annoyance: unmapped memory accesses always reported the raw byte address, not the CPU-level address. This is annoying for chips like the TMS34010 or the TMS32031, so now the effecitve offset is logged instead, taking into account the address shift.
- Robin Merrill and Bryan McPhail made some input port corrections
- Aaron Giles fixed the OSD: this is a minor fix to enable the OSD for non-debug builds regardless of the -debug flag
- Nathan Woods contributed misc fixes
- Adds a handful of comments to uifontdata[]
- Changes character 14 to a solid circle; previously this character was blank and unused
- Miscellaneous changes within #ifdef MESS
- Various Atari Improvements
- CAGE works
- motion object checksums work for growth games
- sprite/playfield priorities work for growth games
- no more 6502 speedups
- atarig1.c:
- added support for the MO command register -- MO checksums now work
- added missing SHA1 values and marked some ROMs as NO_DUMP
- removed 6502 speedups
- atarig42.c:
- added support for the MO command register -- MO checksums now work
- added SLOOP emulation for Guardians of the Hood, which is fully playable
- added missing SHA1 values
- removed 6502 speedups
- documented color MUXing
- removed old orientation code
- added MO/playfield priorities
- atarigt.c:
- added support for the MO command register -- MO checksums now work
- hooked up CAGE audio
- added missing SHA1 values
- documented the overly complicated color MUXing
- added MO/playfield priorities
- atarigx2.c:
- added support for the MO command register -- MO checksums now work
- added missing SHA1 values
- added another Road Riot's Revenge variant
- some input port tweaks
- removed 6502 speedups
- asic65.c:
- improved logic for Road Riot 4WD -- almost playable
- added support for Guardians of the Hood
- atarigen.c:
- fixed bad handling of EEPROM data in 32-bit mode
- cage.c:
- fixed frequency computation -- it now works ok!
- added speedup mechanism
- fixed positioning of the 4 voices
- atarirle.c:
- implemented the MO command register and checksumming
- Sean Young and Stefano improved the Z80 DAA emulation allowing removal of look-up table
Game Support
New Games supported or promoted from GAME_NOT_WORKING status
- Mace - The Dark Age
- Blitz '99
- CarnEvil
- Wayne Gretzky's 3D Hockey
- Dangerous Dungeons
- Goal '92 (bootleg of Seibu Cup Soccer)
- T-Mek (prototype)
- Guardians of the Hood
New clones added
New games marked as GAME_NOT_WORKING
- Tekken 3 (TET1/VER.E1)
- Soul Calibur (SOC14/VER.C)
- Ehrgeiz (EG3/VER.A)
- Derby Quiz My Dream Horse (MDH1/VER.A2)
- Fighting Layer (FTL0/VER.A)
- Paca Paca Passion (PPP1/VER.A2)
- Super World Stadium '99 (SS91/VER.A3)
- Tekken Tag Tournament (TEG3/VER.C1)
- Mr Driller (DRI1/VER.A2)
- Aqua Rush (AQ1/VER.A1)
- Golgo 13 (GLG1/VER.A)
- Godzilla
- Bonk's Adventure
- Seibu Cup Soccer
- SF Rush
- California Speed
- Sports Fishing 2