MAME 0.37b15
From MAMEDEV Wiki
Release Date
MAME 0.37b15 was released on 24 May 2001.
Contributors
The known contributors for this version are, in alphabetical order:
- Aaron Giles
- Bernd Wiebelt
- Bryan McPhail
- David Graves
- David Haywood
- Frotz
- Ian Patterson
- Luca Elia
- Owen Rubin
- Phil Stroffolino
- Stefan Jokisch
- Zsolt Vasvari
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Ian Patterson fixed scrolling in Top Secret.
- Bryan McPhail improved special effects and fixed pixel layer colors in the Taito F3 games.
- David Graves fixed sprites in World Grand Prix.
- Stefan Jokisch fixed sound in Atari Basketball.
- Frotz fixed the Arkanoid "instant death in final round" bug.
- Zsolt Vasvari fixed the spinner in Dark Planet.
- Aaron Giles simulated controls in Slick Shot.
- Bryan McPhail fixed the NEC cpu bug that caused slowdowns in Raiden.
- Bryan McPhail fixed some 68020 emulation bugs that prevented many Taito F3 games from working.
- Ian Patterson rewrote the cheat engine.
- Aaron Giles and Bernd Wiebelt changed MAME so the main binary distribution of MAME is now a completely new win32 console port. Some of the benefits are: support for full screen hardware stretching (if you have a decent video card), and a much better command line / options file parsing (ported from xmame). To create the mame.ini configuration file on startup, use the -createconfig option. -showusage lists all available options.
Game Support
New Games added or promoted from GAME_NOT_WORKING status
- Power Play
- Neck & Neck
- Shuffleshot
- Elevator Action Returns
- Darius Gaiden
- Puzzle Bobble 4
- Land Maker
- Twin Qix
- Gekirindan
- Magic Bubble
- J. J. Squawkers
- Go Go! Mile Smile
- Bang Bang Ball
- Jitsuryoku!! Pro Yakyuu
- Clash Road
- Dommy
- Ixion
- Vandyke
- Tunnel Hunt
New clones added