MAME 0.37b6
From MAMEDEV Wiki
Release Date
MAME 0.37b6 was released on 20 August 2000.
Contributors
The known contributors for this version are, in alphabetical order:
- Brad Oliver
- David Graves
- David Widel
- Jarek Burczynski
- Juergen Buchmueller
- Luca Elia
- Manuel Abadia
- Nicola Salmoria
- Peter Trauner
- Sebastien Monassa
- Tim Lindner
- Yochizo
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Nicola Salmoria and Jarek Burczynski added several fixes and improvements to the Taito L games (sound, priorities, speed).
- I hope you didn't throw away unused PROMs from your archives.
- David Widel upgraded the DOS version so instead of the internal game name, you can use on the command line the .zip file name, it can also include path, so for example MAME G:\MyBoards\pacman.zip will be equivalent to MAME pacman -rompath G:\MyBoards
- The DOS makefile now uses rm instead of deltree. If you don't have rm you can find it here: http://www.simtel.net/pub/simtelnet/gnu/gnuish/gnufut21.zip
- Jarek Burczynski added a TMS5110 emulator, used by Bagman.
- Juergen Buchmueller made several changes to have the debugger run in the game screen under DOS. The debugger display is now entirely rendered in the core using a standard bitmap, instead of relying on the OS dependant code to simulate a character mapped display. It's entirely up to the OS dependant code what to do with the game and debug bitmaps. They can be shown one at a time (giving the user a means to switch between them), or in two separate windows. osd_debugger_focus() is used to request that one of the two bitmaps be made visible to the user. Under DOS, you can switch at any time between the game and debugger display by pressing F5. Changes affecting porters are:
- osd_set_display() removed
- osd_set_screen_size() removed
- osd_screen_update() removed
- osd_wait_keypress() removed
- osd_debugger_focus() added
- osd_dbg.h removed
- osd_update_video_and_audio() has extra debug_bitmap argument
- osd_allocate_colors() has parameters for the debugger palette
- mamedbg.c no longer requires clock_t and clock()
- Removed osd_poll_joysticks(). Ports requiring polling of the joystick can do so in osd_update_video_and_audio().
- Tim Lindner added true HD6309 emulation (instead of using the M6809).
Game Support
New Games added or promoted from GAME_NOT_WORKING status
- Mega Blast
- Metal Black
- Big Karnak
- Biomechanical Toy
- Back Street Soccer
- Sky Fox
- Exerizer
- Space Beam
- Kuri Kinton
- Play Girls
- Play Girls 2
- Karian Cross
- Logic Pro
- Logic Pro 2
- The Last Day
- Pollux
- Blue Hawk
- Primella
- R-Shark
- Gals Pinball
- Video Pinball
- Truxton II / Tatsujin II / Tatsujin Oh
New clones added