MAME 0.35b5
From MAMEDEV Wiki
Release Date
MAME 0.35b5 was released on 1 March 1999.
Contributors
The known contributors for this version are, in alphabetical order:
- Aaron Giles
- Brian Stern
- Bryan McPhail
- Darren Olafson
- Ernesto Corvi
- Mike Haaland
- Nicola Salmoria
- Phil Stroffolino
- Roberto Fresca
- Zsolt Vasvari
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Nicola Salmoria kludged in a fix for char/sprite priority in Traverse USA.
- Ernesto Corvi added sound to Pac-Land, and improved Rolling Thunder.
- Bryan McPhail added full sound to Sly Spy, Midnight Resistance, Dark Seal.
- Brian Stern emulated the death sound in Mario Bros, the sample is no longer used.
- Roberto Fresca added high score support to the DEC8 games.
- Bryan McPhail emulated the protection in Sly Spy.
- Mike Haaland added a header to .inp files to the DOS version (same as MAME32). With the additional header, the user no longer needs to specify the game name when playing back .inp recordings.
- Nicola Salmoria added the ability to show the total number of colors on screen. This is useful during development to know if a game can be shrinked to 256 colors or it requires a 16-bit display. Press CTRL+F11 to toggle the display. This is only available in debug builds.
- Phil Stroffolino changed the TileMap code so it is now mature enough to be used in new drivers. For examples, look into gng, gaiden, travrusa.
- Aaron Giles merged the old and new Namco sound subssytem, and added support for stereo output.
- Bryan McPhail added a H6280 emulator, used by several DECO games.
Game Support
New Games added or promoted from GAME_NOT_WORKING status
New clones added