MAME 0.79u3

From MAMEDEV Wiki
Revision as of 03:35, 6 June 2007 by Stiletto (talk | contribs) (change release status to private)

Release Date

MAME 0.79u3 was never released to the public. It was released privately to MAMEDEV on 25 February 2004.

Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Nathan Woods made misc changes:
    • Updated I286 CPU core to MAME 0.79
    • Adding a missing case to jaguargpu_get_info()
    • Updated m4510 and m6509 CPU cores to MAME 0.79
    • Removed a duplicate global variable definition
    • Removed NEOMAME and CPSMAME declarations
    • Added a new consistency check on CPUs to check for the existence of certain get_info cases needed for debugging. This consistency check is currently only enabled for MESS.
    • Changed key_trans_table to be non static and renamed to win_key_trans_table (this table is now used in MAME32)
    • Changed all fatalerror() calls to osd_die()
    • Added -createblankhd and -copydata commands
    • Added new arguments to -createhd
    • Ported to Macintosh
    • Changed artwork_override_screenshot_params() so that its functionality will kick in whenever the artwork system is active, even without artwork pieces
    • Introduced a static artwork_system_active(); a call to check to see if the artwork system is active.
  • smf cleaned up misc parts of the PSX code
  • Aaron Giles fixed a TMS32031 bug that was causing some problems in Radikal bikers


Game Support

New games added or promoted from NOT_WORKING status


New clones added