MAME 0.119

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Revision as of 05:57, 24 September 2007 by Georg (talk | contribs) (Initial version.)
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Release Date

MAME 0.119 was released on 13 September 2007.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • stephh fixed input ports so that shadfrcj doesn't skip straight to the end sequence.
  • Aaron Giles fixed recent changes to the MB86233 core that broke Virtua Racing.
  • Aaron Giles added intelligence around the UPDATE_HAS_NOT_CHANGED flag, which is returned from VIDEO_UPDATE. If all screens in the game return UPDATE_HAS_NOT_CHANGED, then that frame is effectively skipped (up to 3 frames in a row) in terms of throttling. This allows games that render every other frame to not throttle during their "off frames". Updated the midvunit driver to return UPDATE_HAS_NOT_CHANGED. You should see an improvement in framerate with throttling enabled for these games. Note that this only kicks in if frameskip is set to 0.


Game Support

New clones added