Robbie's To-Do List

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Revision as of 00:41, 29 May 2008 by Robbie (talk | contribs)
  • Rewrite the vp906iii driver.
  • Emulate protection in Magic Fly.
  • Emulate protection in 7 e Mezzo.
  • Hook the inputs properly in pmpoker.c games.
  • Demux and rework inputs in Magic Fly and 7 e Mezzo.
  • Rewrite the ampoker2 driver.
  • Fix graphics and other issues of Magic Card.
  • Emulate the Royal Vegas Joker Card series.
  • Add support to 3-deal version of Jolly Card.
  • Write a new driver for SANDII' games.
  • Write a new driver for GAME-A-TRON gambling games.
  • Find the algorithm to proper decrypt TAB blue PCBs.
  • Write a new driver for Lucky 74 (Wing) hardware.
  • Write a new driver for Joker's Wild (Sigma) hardware.
  • Re-rewrite the gdrawpkr (ex vp906iii) driver.
  • Rewrite the ltcasino driver.
  • Switch the Sandii' games color system to RESNET calculations.
  • Demultiplex the lamps matrix and add lamps support for all Sandii' games.


Details / Status

Rewrite the vp906iii driver:

  • Done.
    • Rearranged GFX in two different banks.
    • Decoded GFX properly.
    • Rewrote the memory map based on program ROMs analysis.
    • Hooked two SY6520/6280 (M6821) PIAs for I/O.
    • Hooked the SY6545 (6845) CRT controller.
    • Fixed size for screen total and visible area based on SY6545 CRTC registers.
    • Added all inputs through PIAs.
    • Added proper sound through AY8910 (mapped at $0840-$0841).
    • Fixed AY8910 volume to avoid clips.
    • Proper colors through color PROM decode.
    • Demuxed inputs (thanks to Dox that pointed me in the right direction)
    • Added some game-protection workaround.
    • Added NVRAM support.
    • Renamed driver, set and description to match the real game.
    • Added technical notes.


Emulate protection in Magic Fly:

  • Done.
    • Added proper emulation to the game protection that allow boot the game without patchs/hacks.


Emulate protection in 7 e Mezzo:

  • Done.
    • Added proper emulation to the game protection that allow boot the game without patchs/hacks.


Hook the inputs properly in pmpoker.c games:

  • Done.
    • Removed all inputs hacks.
    • Connected both PIAs properly.
    • Demuxed all inputs for each game.
    • Documented all outputs.
    • Added lamps support.
    • Created different layout files to cover each game.
    • Add NVRAM support to all games.
    • Corrected the color PROM status for each set.
    • Figured out most of the DIP switches.
    • Added diplocations to goldnpkb.
    • Replaced the remaining IPT_SERVICE with IPT_BUTTON for regular buttons.
    • Updated technical notes.
    • Cleaned up the driver. Now is better organized and documented.


Demux and rework inputs in Magic Fly and 7 e Mezzo

  • Done.
    • Figured out how the protection works.
    • Removed the hacks/patchs that formerly allow boot the games.
    • Figured out how the buffered inputs works.
    • Demuxed all inputs for both games.
    • Unified the memory maps from both games.
    • Added NVRAM support to both games.
    • Crystal documented via #define.
    • CPU clock derived from #defined crystal value.
    • Changed CPU clock to 833 kHz.
    • Mapped DIP switches.
    • Found the maximum bet DIP switch in magicfly.
    • Removed flag GAME_NOT_WORKING for both games.
    • Managed the planes to get the 3bpp GFX colors accurate.
    • Renamed the ROMs acording to pcb pictures and ROM contents.
    • Cleaned up and optimized the driver.
    • Reworked/updated technical notes.


Rewrite the ampoker2 driver:

  • Done.
    • Crystal documented via #define.
    • CPU and sound clocks derived from #defined crystal value.
    • Reworked TILE_GET_INFO to handle the proper tiles/color codes.
    • Fixed interrupts (NMI).
    • Corrected AY8910 frequency to 1.5 MHz to match the real thing.
    • Arranged the AY8910 volume in all games to avoid clips.
    • Corrected the screen visible area.
    • Added NVRAM support.
    • Reworked the memory map, mapping all the hardware I/O ports.
    • Reworked the Inputs for all sets.
    • Added implementation of Operator and Supervisor Keys.
    • Fixed some timing troubles.
    • Mapped the input buttons in the same way I mapped them in other poker games.
    • Added partial DIP switch support with diplocations to all sets.
    • Removed the hack in DRIVER_INIT.
    • Hooked write handlers for output ports.
    • Added watchdog routines.
    • Dumped, hooked, wired and decoded the color PROM in all sets. Colors are perfect.
    • Modified the refresh rate to 60 fps according to hardware measurements.
    • Cleaned up and renamed all sets, defining parent-clone relationship.
    • Wired the lamps for all sets. Created their respective layouts.
    • Updated flags in game drivers.
    • Splitted the driver to driver/video.
    • Other minor fixes.
    • New set dumped/added: American Poker 95.
    • New set dumped/added: American Poker 2 (bootleg, set 1).
    • New set dumped/added: Sigma Poker.
    • New set dumped/added: Sigma Poker 2000.
    • Fixed graphics/tiles in Sigma Poker 2000.
    • Rewritten the technical notes from the scratch (still in progress).
    • Added a PCB layout to the technical notes.


Fix graphics and other issues of Magic Card:

  • Done.


Emulate the Royal Vegas Joker Card series:

  • They come in two flavors: Fast and Slow draw. Both emulated.


Add support to 3-deal version of Jolly Card:

  • Done.


Write a new driver for SANDII' games:

  • Done. All games are working properly with sound.


Write a new driver for GAME-A-TRON gambling games:

  • Done. Both games are working properly, but without sound due to unidentified sound device.


Find the algorithm to proper decrypt TAB blue PCBs:

  • Done. Decryption tables were replaced with the proper algorithm.


Write a new driver for Lucky 74 (Wing) hardware:

Starting...


Write a new driver for Joker's Wild (Sigma) hardware:

Starting...


Re-rewrite the gdrawpkr (ex vp906iii) driver:

A new rewrite is needed to add support for systems 903, 904, 905 & 906. These systems hold dozens of unknown/undumped games. Also the driver need a lot of changes.

(in progress...)


Rewrite the ltcasino driver:

Analyze the ltcasino & ltcasin2 program ROMs to fix all wrong aspects of emulation.


Switch the Sandii' games color system to RESNET calculations:

Self-explanatory...


Demultiplex the lamps matrix and add lamps support for all Sandii' games:

Self-explanatory...