MAME 0.14

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Release Date

MAME 0.14 was released on 02 April 1997.


Contributors

The known contributors for this version are, in first-name alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • High-score saving in Mario Bros. (US) was fixed.
  • Score distributions in Mario Bros. (US) and Donkey Kong 3 (US) were added to the high-score definitions.
  • High-score saving in Galaxian (Namco set 1), Time Pilot, Centipede (revision 3) and Millipede was added.
  • A bug was fixed that was preventing some games using the MOS 6502 CPU core to not receive interrupts.
  • Amidar was renamed to "amidarjp" and Amidar (Stern) was renamed to "amidar".
  • Pleiades (bootleg) was renamed from "pleiades" to "pleiads".
  • The suggested video mode change from ue303ey did not work on some systems, so it was removed.
  • Ron Fries submitted a new version of his POKEY audio chip core, fixing some signed / unsigned sample issues.
  • Ron Fries added preliminary sound support to Donkey Kong via samples.
  • Richard Davies updated the audio routines in Phoenix (Taito) to support the noise channel.
  • Brad Oliver and Mirko Buffoni provided a driver for Vanguard (SNK), based on a standalone emulator by Brian Levine.
  • GameDriver definitions were moved from driver.c to their current place inside the driver/*.c directory.
  • Some fields from the GameDriver structure were split into the MachineDriver structure to properly reflect the different roles of software definition (the former) versus hardware definition (the latter).


Game Support