MAME 0.132u2
From MAMEDEV Wiki
Release Date
MAME 0.132u2 was released on 25 June 2009.
Contributors
The known contributors for this version are, in alphabetical order:
- Andreas Naïve
- Andy Welburn
- Angelo Salese
- Atari Ace
- Brian Troha
- David Haywood
- Fabio Priuli
- Hau
- Juergen Buchmueller
- K. Lee
- Kevin Eshbach
- M. Josephson
- Mariusz Wojcieszek
- MooglyGuy
- Olivier Galibert
- Phil Bennett
- R. Belmont
- stephh
- Tafoid
- Team Japump!!!
- Wilbert Pol
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Angelo Salese added sound to bayrouteb2.
- Olivier Galibert and Wilbert Pol identified the main CPU in Pachi Fever.
- Angelo Salese fixed sprite flipping bits in Pro Sports.
- Angelo Salese cleaned up sexyboom memory map.
- Olivier Galibert identified the main CPU in Hit Poker.
- Angelo Salese fleshed out the MC68HC11 CPU core, adding support for numerous new opcodes and basic IRQ support.
- Brian Troha improved/fixed ROM names for Mortal Kombat 4.
- Andreas Naive added correct keys for Sports Shoting USA and Ranger Mission.
- MooglyGuy added extremely rudimentary Atmel 8-bit AVR CPU core, missing most opcodes and any attempt at proper cycle counts.
- Brian Troha added PCB layout for Gaelco's Bang!, corrected Bang! rom names and minor correction of Snowboard PCB layout.
- David Haywood fixed gfx decoding in Hit Poker.
- Angelo Salese made some logic fixes to Hit Poker and significantly improved the video.
- Team Japump!!! updated hachamf: redumped GFX maskROM and corrected filename.
- Mariusz Wojcieszek provided an Amiga AGA update:
- Fixed sprite data fetching and sprite colors.
- stephh provided a Cubo CD32 update:
- Fixed inputs.
- Found why inputs are not read (protection ?), hacked to work now.
- Phil Bennett and R Belmont fixed PPCDRC incorrect instruction checksum order.
- Olivier Galibert fixed breakpoints in the TMS9900 CPU core.
- Angelo Salese improved sound and inputs in Midnight Landing.
- David Haywood improved protection simulation for Brap / Shogun warriors, eliminating the hardcoded table with the initial program snippet in, getting it from the rom instead, and generally cleaning things up.
- Kevin Eshbach added GALs to the Klax sets and fixed the ROM names.
- Kevin Eshbach updated Bally Sente Spiker with the cartridge type and added notice that it has an undumped PAL.
- Kevin Eshbach added some information to the Gottlieb driver about the board ids of Q*Bert and M.A.C.H. 3 and the various known Gottlieb assigned game ids.
- Kevin Eshbach removed Shooting Master Unprotected set since the initial dump was bad and turned out to match the EVG revision.
- Atari Ace normalized driver-specific drawing code to use the standard parameter ordering: bitmap, cliprect, gfx, ... Updated most video drivers to use the more modern drawgfx_* variants. Eventually the generic drawgfx will be deprecated, so please use the newer functions.
- Juergen Buchmueller added casts to ensure proper values are passed to the ctype.h functions.
Game Support
New games added or promoted from NOT_WORKING status
New clones added
New games marked as GAME_NOT_WORKING