MAME 0.132u2

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Revision as of 08:11, 29 June 2010 by Osso (talk | contribs) (New page: == Release Date == MAME 0.132u2 was released on 25 June 2009. == Contributors == The known contributors for this version are, in alphabetical order: * Andreas Naïve * [[Andy Welbur...)
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Release Date

MAME 0.132u2 was released on 25 June 2009.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Angelo Salese fleshed out the MC68HC11 CPU core, adding support for numerous new opcodes and basic IRQ support.
  • Brian Troha improved/fixed ROM names for Mortal Kombat 4.
  • Andreas Naive added correct keys for Sports Shoting USA and Ranger Mission.
  • MooglyGuy added extremely rudimentary Atmel 8-bit AVR CPU core, missing most opcodes and any attempt at proper cycle counts.
  • Brian Troha added PCB layout for Gaelco's Bang!, corrected Bang! rom names and minor correction of Snowboard PCB layout.
  • Angelo Salese made some logic fixes to Hit Poker and significantly improved the video.
  • Team Japump!!! updated hachamf: redumped GFX maskROM and corrected filename.
  • Mariusz Wojcieszek provided an Amiga AGA update:
    • Fixed sprite data fetching and sprite colors.
  • stephh provided a Cubo CD32 update:
    • Fixed inputs.
    • Found why inputs are not read (protection ?), hacked to work now.
  • David Haywood improved protection simulation for Brap / Shogun warriors, eliminating the hardcoded table with the initial program snippet in, getting it from the rom instead, and generally cleaning things up.
  • Kevin Eshbach added GALs to the Klax sets and fixed the ROM names.
  • Kevin Eshbach updated Bally Sente Spiker with the cartridge type and added notice that it has an undumped PAL.
  • Kevin Eshbach added some information to the Gottlieb driver about the board ids of Q*Bert and M.A.C.H. 3 and the various known Gottlieb assigned game ids.
  • Kevin Eshbach removed Shooting Master Unprotected set since the initial dump was bad and turned out to match the EVG revision.
  • Atari Ace normalized driver-specific drawing code to use the standard parameter ordering: bitmap, cliprect, gfx, ... Updated most video drivers to use the more modern drawgfx_* variants. Eventually the generic drawgfx will be deprecated, so please use the newer functions.


Game Support

New games added or promoted from NOT_WORKING status


New clones added


New games marked as GAME_NOT_WORKING