MAME 0.140

From MAMEDEV Wiki
Revision as of 14:14, 21 October 2010 by Osso (talk | contribs) (New page: == Release Date == MAME 0.140 was released on 21 October 2010. == Contributors == The known contributors for this version are, in alphabetical order: * Aaron Giles * [[Angelo Salese...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Release Date

MAME 0.140 was released on 21 October 2010.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:


  • Harmony considerably improved UART communications in the CD-i 68070 implementation, increasing Quizard stability as a result.
  • David Haywood fixed use of the sign bits on the SegaCD Roz parameters, improves the SegaCD intro rotations etc. which now appear correct. Clamp Roz stuff to 24-bit, seems to fix the remaining issues with the Sega logos.
  • Aaron Giles moved -effect implementation out of OSD code and into core since the implementations were identical across Windows/SDL and implemented in the core itself.
  • Balrog provided more Clang fixes (verified OK with GCC).
  • Aaron Giles made the emu correctly free textures when screen size dynamically changes. Fixes texture assert when exiting on a number of games.
  • Harmony re-worked Quizard MCU communications handling to be more easily expanded.
  • Aaron Giles converted rendlay objects into C++, reduced the number of unused textures allocated.
  • Aaron Giles added new method reset_origin() to screen devices to allow manual synchronization of VBLANK start against an external timing source. Updated the MC6845 device to call reset_origin() on its screen at the start of each frame if a screen is present.
  • Curt Coder converted the RCA CDP1802 CPU into a C++ device. Refactored cidelsa.c to use the new RCA COSMAC CPU.
  • Aaron Giles added new devcb type DEVCB_TYPE_DRIVER, which implies the driver_device.
  • Aaron Giles added new macros DEVCB_DRIVER_LINE_MEMBER and DEVCB_DRIVER_MEMBER to specify member functions of the driver device in callbacks.
  • Angelo Salese reworked NMK16 irqs by not using cpu_getiloops() function
  • Aaron Giles fixed custom mapping for dsp56k internal memory.
  • Curt Coder refactored the CDP1869 chip into a C++ device.
  • Aaron Giles added explicit control handler for the console. Ctrl+C/Ctrl+Break now explicitly terminate the process forcefully, rather than unwinding through the system in an unexpected state. Other console events (exit, shutdown, logoff) request a graceful exit.
  • Angelo Salese reworked 1942 interrupts by not using cpu_getiloops() function.
  • Angelo Salese removed deprecat.h usage and did some minor clean-ups to the 4enraya driver.
  • Angelo Salese rewrote Alien Command irqs by not using cpu_getiloops() function.


Game Support

New games added or promoted from NOT_WORKING status


New clones added


New games marked as GAME_NOT_WORKING