MAME 0.96
From MAMEDEV Wiki
Release Date
MAME 0.96 was released on 3 May 2005.
Contributors
The known contributors for this version are, in alphabetical order:
- Aaron Giles
- Angelo Salese
- Brad Oliver
- Brian Troha
- Bryan McPhail
- David Haywood
- Jonathan Lunman
- Mamesick
- Nathan Woods
- Nicola Salmoria
- Peter Sealy
- Philip Bennett
- Pierpaolo Prazzoli
- QWERTY
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Aaron Giles added step in/out support to TMS34010 disassembler.
- Aaron Giles added an explanation that left/right joystick wiggle works on "OK" screens.
- Jonathan Lunman fixed the -dual_lightguns option.
- David Haywood hooked up the Pocket Gal Deluxe bootleg graphics ROMs.
- Brad Oliver removed abort() calls from v60 CPU driver.
- Peter Sealy fixed the collision detection in bioatack, added missing RAM to the Taito SJ memory map.
- Nicola Salmoria decrypted Calorie Kun, and cleaned up the sega Z80 encryption code.
- David Haywood made some improvements to Dream World.
- Nathan Woods fixed the implementation of memory_get_op_ptr().
- Pierpaolo Prazzoli fixed coin inputs and dip-switches in joinem.
- Brad Oliver fixed a problem with beatmania games on the Mac.
- Mamesick updated the Vendetta chip frequencies to match real PCB.
- Philip Bennett made some improvements to Turbo Sub.
- Brad Oliver fixed endianness problems in the Sega System 32 games ROM loading.
- Angelo Salese made a number of ST-V improvements:
- Fixed a DSP bug which was causing Treasure Hunt to hang. The game is working but with graphics artifacts because of other DSP bugs...
- Added the possibility on the VDP1 to double the horizontal resolution under some circumstances.This affects Astra Super Stars, Virtual Mahjong & Virtual Mahjong 2.
- Removed the Baku Baku Animal hack since it's not needed anymore (dunno when this was fixed).
- Fixed a bug in the A-Bus protection handling for games which have rom data mapped here.
- Made some small fixes to the SCU.
- Added a quick hack to avoid the sound reading "hang",disabled by default.
- There's also some WIP code for the protection in astrass & ffreveng.
- Brad Oliver fixed endianness problems in the Eolith games.
- QWERTY fixed graphics in Joyful Road.
Game Support
New games added or promoted from NOT_WORKING status
- X the Ball
- Torus
- Pocket Gal Deluxe
- Boogie Wings
- Rohga Armour Force
- Schmeiser Robo
- Treasure Hunt
- Pro Mahjong Kiwame S
New clones added
- Slick Shot (V1.6)
- Rong Rong (Europe)
- Golden Tee 3D Golf Tournament (v2.11)
- Survival Arts (World)
- Progressive Music Trivia (Question set 2)
- Rave Racer (Rev. RV1, Japan)
- Ridge Racer (Rev. RR2, World)
- Ridge Racer 2 (Rev. RRS2, US)
- Ridge Racer 2 (Rev. RRS1, Ver.B, Japan)
- Atomic Punk (US)
- Lup Lup Puzzle (version 2.9 / 990108)
New games marked as GAME_NOT_WORKING