MAME 0.14
From MAMEDEV Wiki
Release Date
MAME 0.14 was released on 02 April 1997.
Contributors
The known contributors for this version are, in first-name alphabetical order:
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- High-score saving in Mario Bros. (US) was fixed.
- Score distributions in Mario Bros. (US) and Donkey Kong 3 (US) were added to the high-score definitions.
- High-score saving in Galaxian (Namco set 1), Time Pilot, Centipede (revision 3) and Millipede was added.
- A bug was fixed that was preventing some games using the MOS 6502 CPU core to not receive interrupts.
- Amidar was renamed to "amidarjp" and Amidar (Stern) was renamed to "amidar".
- Pleiades (bootleg) was renamed from "pleiades" to "pleiads".
- The suggested video mode change from ue303ey did not work on some systems, so it was removed.
- Ron Fries submitted a new version of his POKEY audio chip core, fixing some signed / unsigned sample issues.
- Ron Fries added preliminary sound support to Donkey Kong via samples.
- Richard Davies updated the audio routines in Phoenix (Taito) to support the noise channel.
- Brad Oliver and Mirko Buffoni provided a driver for Vanguard (SNK), based on a standalone emulator by Brian Levine.
- GameDriver definitions were moved from driver.c to their current place inside the driver/*.c directory.
- Some fields from the GameDriver structure were split into the MachineDriver structure to properly reflect the different roles of software definition (the former) versus hardware definition (the latter).
Game Support
Working Games Added