MAME 0.74u1
From MAMEDEV Wiki
Release Date
MAME 0.74u1 was released on 23 September 2003.
Contributors
The known contributors for this version are, in alphabetical order:
- Angelo Salese
- Brian Troha
- Bryan McPhail
- David Haywood
- David Widel
- MASH
- Nathan Woods
- Olivier Galibert
- Peter Storey
- Pierpaolo Prazzoli
- R. Belmont
- Robin Merrill
- Stefan Jokisch
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Bryan McPhail changed MAME so it now recognises off-screen shots with the Act-Labs gun in a way which works better with certain drivers (Area 51 etc,)
- Robin Merrill fixed some problems with defaults in inptport.c
- Olivier Galibert fixed various issues with the SH2 core, improving Master/Slave support (this improves shienryu on st-v but its not yet playable due to incomplete st-v emulation)
- Olivier Galibert fixed a SegaPCM bug
- Nathan Woods moved Some config code around
- David Haywood fixed a crash some people were having with Nostradamus
- David Haywood added Paddle support to pop 'n' bounce (use -mouse, enable it in test mode, the default is joystick not paddle)
- R. Belmont improved the type 1 GX games a bit but none are working well enough to enable yet
- R .Belmont fixed a crash with the original mustang set
- Robin Merrill changed frogs to use a 3 way joystick instead of a 3 way joystick and 2 buttons which was incorrect
- Remapped some of the mid*unit.c buttons to match the real board inputs
- David Haywood further improved the ST-V driver
Game Support
New Games supported or promoted from GAME_NOT_WORKING status
New clones added
New TESTDRIVERS added