MAME 0.104: Difference between revisions

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* [[El Condor]]
* [[El Condor]]
* [[Luca Elia]]
* [[Luca Elia]]
* [[Mathis Rosenhauer]]
* [[Mathias Rosenhauer]]
* [[Nicola Salmoria]]
* [[Nicola Salmoria]]
* [[Phil Stroffolino]]
* [[Phil Stroffolino]]
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* [[Derrick Renaud]] fixed tiny.mak for the changes from 0.103u5.
* [[Derrick Renaud]] fixed tiny.mak for the changes from 0.103u5.


* [[Mathis Rosenhauer]] fixed NVRAM handling in Star Wars/ESB (only affects test mode).
* [[Mathias Rosenhauer]] fixed NVRAM handling in Star Wars/ESB (only affects test mode).


* [[Nicola Salmoria]] decrypted the question ROMs in the coinmstr.c games.
* [[Nicola Salmoria]] decrypted the question ROMs in the coinmstr.c games.

Latest revision as of 21:42, 4 May 2007

Release Date

MAME 0.104 was released on 5 February 2006.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Derrick Renaud fixed Phoenix Discrete Sounds - Changed R22 to 470 ohm per real board. This should fix the remaining complaints with the discrete sound. The shot & explosion noise sounds still need discrete emulation.
  • El Condor added 16-segment drawing code to the vacfdisp module.
  • Aaron Giles ensured that all core and windows files have some indication of copyright on them.
  • Aaron Giles shuffled a few more files around in mame.mak; rebuild clean once again to ensure correctness.
  • Aaron Giles removed all but the default debugger font from the source distribution.
  • Aaron Giles fixed miscomputed registers view size in debugger.


Game Support

New games added or promoted from NOT_WORKING status


New clones added


New games marked as GAME_NOT_WORKING