MAME 0.85u2: Difference between revisions

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(Initial version.)
 
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* [[Olivier Galibert]]
* [[Olivier Galibert]]
* [[R. Belmont]]
* [[R. Belmont]]
* [[Rene Single]]
* [[René Single]]
* [[Tomasz Slanina]]
* [[Tomasz Slanina]]


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* [[R. Belmont]] added a WIP Mitsu M7700 series CPU core, specifically targeting the M37710.
* [[R. Belmont]] added a WIP Mitsu M7700 series CPU core, specifically targeting the M37710.


* [[Rene Single]] removed the static MAX_DATAFILE_ENTRIES define, by retrieving the game count at runtime.
* [[René Single]] removed the static MAX_DATAFILE_ENTRIES define, by retrieving the game count at runtime.


* [[Aaron Giles]] fixed a bug that prevented the mixer from loading data unless all channels had been modified.
* [[Aaron Giles]] fixed a bug that prevented the mixer from loading data unless all channels had been modified.

Revision as of 09:29, 30 May 2007

Release Date

MAME 0.85u2 was released on 13 August 2004.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Aaron Giles turned off autocentering by default in warlords, sbrkout, and destroyr. There are probably others that should have this as well. Please post on www.mametesters.org if you have suggestions.
  • El Condor fixed a number of recent errors introduced into the input port definitions of several drivers.
  • Angelo Salese fixed various stuff with the jalmah.c driver, including suchipi booting, improved the video emulation a bit & attempted to add controls.
  • R. Belmont updated the Namco Super System 22 driver to use preliminary M37710 core, but it doesn't do anything useful yet.
  • Aaron Giles renamed PORT_CENTER to PORT_RESET to more accurates describe what it does. Also added PORT_CENTERDELTA(x) to control the autocentering behavior.
  • R. Belmont added a WIP Mitsu M7700 series CPU core, specifically targeting the M37710.
  • René Single removed the static MAX_DATAFILE_ENTRIES define, by retrieving the game count at runtime.
  • Aaron Giles fixed a bug that prevented the mixer from loading data unless all channels had been modified.


Game Support

New Games supported or promoted from GAME_NOT_WORKING status


New clones added