SNK: Difference between revisions
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(New page: * '''Diamond Derby''' - (electrocoin on snk hardware) - No real reason. Could be worked on. * ''' Hyper NeoGeo 64''' (Soon to have its own page) [Samurai Shodown 64 2] - Doesn't se...) |
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Revision as of 00:15, 4 February 2007
- Diamond Derby - (electrocoin on snk hardware) - No real reason. Could be worked on.
* Hyper NeoGeo 64 (Soon to have its own page) [Samurai Shodown 64 2] - Doesn't set palette, locks up in attract mode, COULD be a bad dump. [Roads Edge / Round Trip] - Doesn't pass network test, probably needs different IO emulated too. [Fatal Fury Wild Ambition] - mostly playable, missing some 3d, missing 2d features etc. [Buriki One] - makes conflicting use of the HNG64 video hardware. [General] - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )