Search results
From MAMEDEV Wiki
- ...out interrupt timing etc. (some MegaTech would benefit from this too - on Haze's todo list) ...1 KB (179 words) - 20:26, 25 January 2008
- David Haywood, aka Haze, is one of the main contributors to the MAME project. He took over the proj He also has a separate homepage at http://mamedev.emulab.it/haze/. ...321 bytes (54 words) - 01:04, 2 March 2016
- * '''Zero Target / Counter Steer''' - very old ROZ style hardware. Haze looked at it a few times, doesn't really make sense to him. ...638 bytes (98 words) - 15:52, 11 July 2016
- This is actually coming along very well. There are some screenshots at Haze's WIP ...5 KB (820 words) - 05:26, 25 November 2014
- ** Haze added palette brightness ...4 KB (541 words) - 08:54, 11 December 2007
- * '''Afega Shooter games''' - Haze suspects this is a varient of NMK's protection (or a 'feature' of the board ...4 KB (677 words) - 11:08, 8 April 2008
- * [https://mamedev.emulab.it/haze/ David Haywood's MAME™ WIP] (Haze / David Haywood) ...5 KB (636 words) - 11:26, 21 August 2022
- * [[Tafoid]], [[Haze]] and [[Couriersud]] fixed a bug in work_osd.c causing discrete sound to cr ...10 KB (1,550 words) - 13:02, 28 January 2015
- | Many improvements by Haze. Experimental Hitachi SH3 recompiler, improvements for Saturn, MIPS3, Voodo ...14 KB (2,018 words) - 23:11, 2 February 2018