User contributions for Rbelmont
From MAMEDEV Wiki
21 December 2008
- 04:2204:22, 21 December 2008 diff hist +52 Arbee's To-Do List →Near-term
12 October 2008
- 02:0202:02, 12 October 2008 diff hist +46 Arbee's To-Do List →Near-term
1 September 2008
- 16:0216:02, 1 September 2008 diff hist +32 Arbee's To-Do List →Later
- 16:0116:01, 1 September 2008 diff hist +91 Arbee's To-Do List →Later
- 16:0116:01, 1 September 2008 diff hist +61 Arbee's To-Do List →Near-term
16 August 2008
- 21:5221:52, 16 August 2008 diff hist +21 Arbee's To-Do List No edit summary
15 August 2008
- 21:3721:37, 15 August 2008 diff hist +1,457 N Arbee's To-Do List New page: Nothing listed here is a guarantee or promise of action. I have many more interests than I have hours in a day. This lists only things directly related to MAME. Also, order listed here ...
- 21:0221:02, 15 August 2008 diff hist +25 Developer WIPs No edit summary
- 21:0021:00, 15 August 2008 diff hist +1,695 N Sprites initial version current
3 July 2008
- 21:5621:56, 3 July 2008 diff hist 0 m UML Integer Opcodes →RORC
- 04:4004:40, 3 July 2008 diff hist −10 m UML Integer Opcodes →CARRY
- 04:3904:39, 3 July 2008 diff hist +86 m UML Integer Opcodes →CARRY
- 02:0102:01, 3 July 2008 diff hist +1 UML Integer Opcodes No edit summary
18 June 2008
- 02:2902:29, 18 June 2008 diff hist −4 Tilemaps →Rotate and zoom current
12 June 2008
- 19:0819:08, 12 June 2008 diff hist +126 Tilemaps No edit summary
- 19:0719:07, 12 June 2008 diff hist +981 Tilemaps More stuff. Still needs some visual aids.
30 May 2008
- 20:5320:53, 30 May 2008 diff hist +14 m Tilemaps →An unlikely source
- 20:5320:53, 30 May 2008 diff hist +7 Tilemaps →The need for speed
27 May 2008
- 19:4519:45, 27 May 2008 diff hist +36 Tilemaps No edit summary
- 19:4419:44, 27 May 2008 diff hist +4,086 N Tilemaps New page: == Tilemaps == === The problem === Early games needed fast screens full of action. One obvious way to do this is to simply have a framebuffer representing the image, and the CPU per...