MAME 0.99u9: Difference between revisions

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* [[David Haywood]]
* [[David Haywood]]
* [[Derrick Renaud]]
* [[Derrick Renaud]]
* [[Fabrice Arenzo]]
* [[Fabrice Arzeno]]
* [[Nathan Woods]]
* [[Nathan Woods]]
* [[Pierpaolo Prazzoli]]
* [[Pierpaolo Prazzoli]]

Latest revision as of 06:53, 11 December 2007

Release Date

MAME 0.99u9 was released on 10 September 2005.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Aaron Giles removed the tilemap_dispose call and fixed the two drivers that were using it. This fixes improper save state registrations in megasys1 and ygv608 games.
  • Aaron Giles fixed a bug that caused the sound cores to keep running while paused.
  • Derrick Renaud added discrete emulation of the background music for Indian Battle.
  • Nathan Woods cleaned up the MESS hooks into the input port system.
  • R. Belmont made major Namco sound improvements:
    • C352 now sets output pitch correctly by input clock
    • Added emulated sound and music to all NB-1, NB-2, and System 11 games, using Prop Cycle's BIOS as a substitute until the original can be trojaned or otherwise obtained
    • Hooked it up for plain System 22 games as well, but they're not interested in passing down proper commands for some reason
    • Speed-cheated all instances of the M37710/C352 sound system so CPU requirements don't go up much. This also helped back off the requirements a hair for Prop Cycle and Time Crisis


Game Support

New clones added