User contributions for Madskunk
From MAMEDEV Wiki
28 April 2009
- 23:2023:20, 28 April 2009 diff hist +82 N MadSkunk New page: MadSkunk is the pseudonym of Matthew Taylor, a UK software and web site developer. current
17 July 2008
- 14:2614:26, 17 July 2008 diff hist +4,100 N Programmable Logic Devices in MAME New page: One of the best uses of MAME is the identification of random video game parts. Thanks to the -romident feature, you can dump a ROM or PROM from a game and pretty quickly identify what game... current
- 14:1514:15, 17 July 2008 diff hist −27 m How MAME Works Updated 'Programmable logic...' →For Driver Writers
- 14:1414:14, 17 July 2008 diff hist +2,524 N Filters and streams in the MAME Sound System New page: The old MAME sound design came about as a result of an evolution from the original MAME code. The problem with evolutionary coding is that at some point it gets gross and unmanageable. Thi... current
- 14:0814:08, 17 July 2008 diff hist −26 m How MAME Works Updated 'filters and streeams...' →Core Internals
28 June 2008
- 12:3912:39, 28 June 2008 diff hist −39 m Save State Fundamentals Removed the unneeded <code> tags current
- 12:3512:35, 28 June 2008 diff hist −299 m Checklist for Cleaning Up Drivers Simple Wiki formatting changes
- 12:2712:27, 28 June 2008 diff hist +3 m Writing Messages to the Screen in a MAME Driver Corrected a missing '''' current
- 12:2512:25, 28 June 2008 diff hist −76 m Writing Messages to the Screen in a MAME Driver A couple of Wiki style changes
- 12:2212:22, 28 June 2008 diff hist −64 Save State Fundamentals No edit summary
- 12:1212:12, 28 June 2008 diff hist +7,876 N Save State Fundamentals New page: Before adding save state support to a driver in MAME, it's important to understand how the overall save state system works. But first, a word of warning: it's been said in the past that ad...
- 11:4111:41, 28 June 2008 diff hist −27 How MAME Works →Core Internals
- 11:3911:39, 28 June 2008 diff hist −4 m CPU Scheduling in MAME Slight grammatical change current
- 01:1301:13, 28 June 2008 diff hist +4,272 N CPU Scheduling in MAME New page: Multi-CPU games in MAME are scheduled in a round-robin fashion. The order of the round robin execution is strictly defined by the order of the CPUs in the machine driver. There is no way t...
- 01:0501:05, 28 June 2008 diff hist −27 How MAME Works →CPU Emulation
25 June 2008
- 16:4316:43, 25 June 2008 diff hist −151 How To Use the 'New' Renderer No edit summary current
- 16:3516:35, 25 June 2008 diff hist +5,360 N How To Use the 'New' Renderer New page: Since I've had a few questions asked recently about how the new renderer works from an OSD developer's point of view, I figured this would be a good chance to kickstart things again. Ther...
- 16:3416:34, 25 June 2008 diff hist −27 How MAME Works →Core Internals
24 June 2008
- 14:4914:49, 24 June 2008 diff hist +1 m Layouts and Rendering for MAME Artwork System Fixed typo
- 14:4914:49, 24 June 2008 diff hist −841 Layouts and Rendering for MAME Artwork System No edit summary
- 14:2914:29, 24 June 2008 diff hist +8,539 N Layouts and Rendering for MAME Artwork System New page: Today is when MAME 0.106u2 should <a href="http://mamedev.org/release.html">be available</a>. I'm sure there will be lots of questions as a result, but the one major change that needs some...
- 14:2914:29, 24 June 2008 diff hist −27 How MAME Works →Core Internals
- 14:2714:27, 24 June 2008 diff hist +8 m Writing Messages to the Screen in a MAME Driver Changes to remove references to 'I'
- 14:2314:23, 24 June 2008 diff hist −93 Checklist for Cleaning Up Drivers No edit summary
- 14:1514:15, 24 June 2008 diff hist +3,116 N Checklist for Cleaning Up Drivers New page: Over the past year, I've done some driver "cleanup" work. This generally involves picking apart a driver, revisiting all the assumptions using whatever information is available, and updati...
- 14:1514:15, 24 June 2008 diff hist −27 How MAME Works →Tips & Tricks
- 14:1114:11, 24 June 2008 diff hist 0 m Writing Messages to the Screen in a MAME Driver Writing Messages to the Screen In a MAME Driver moved to Writing Messages to the Screen in a MAME Driver: Wrong capitalisation
- 14:1014:10, 24 June 2008 diff hist −184 Writing Messages to the Screen in a MAME Driver No edit summary
- 13:5213:52, 24 June 2008 diff hist −27 How MAME Works →Tips & Tricks
- 13:5113:51, 24 June 2008 diff hist +4,269 N Writing Messages to the Screen in a MAME Driver New page: One of the side-effects of the new video system is that drivers aren't allowed to write to the UI layer directly. They can call popmessage() to display a popup at the bottom of the screen,...