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  • == LOAD == LOAD ''dest'',''base'',''index'',''size'',''scale'' ...
    51 KB (7,621 words) - 06:22, 23 March 2018
  • ** DECR, INCR and LOAD are momentary switches, mapped to keypad minus, plus and enter, respectivel * Press the momentary LOAD switch (mapped to keypad enter by default) to load the selected address and start the search. ...
    51 KB (8,612 words) - 21:09, 19 February 2023
  • ** Load LDT before segment registers when switching tasks. ...
    7 KB (1,016 words) - 08:30, 12 July 2011
  • ...layouts, even the standard ones? The answer is no. The layout system will load a number of layouts from different sources, and offer you the option of swi ...
    6 KB (1,041 words) - 03:42, 8 October 2020
  • ** based on above, each channel may be assigned a different load in individual case, i.e. channels not tied together ...
    7 KB (990 words) - 08:03, 7 May 2008
  • ...to the debugger to complement the existing SAVE function. It allows you to load a binary file straight into writeable memory. The format is the same as th ...
    14 KB (2,214 words) - 15:19, 10 February 2011
  • ...ild Floppy #2/4 (rebuild:20x0_root2) floppy disk image, then select the '''Load''' button under ''Step 2'' and hit Enter. rebuild-media.png|Load Rebuild Media|alt=A screenshot of the rebuild media process in progress ...
    23 KB (3,317 words) - 22:29, 19 February 2023
  • ...font loading in sdlmame. BDF files are just loaded as TTF by TTF_OpenFont. Load is now protected by a magic check. Also fixed a bug in SDL1.3 keyboard mapp ...
    9 KB (1,358 words) - 09:40, 4 April 2011
  • * [[Dr. Decapitator]] made the decapped MCUs for several sets load (but aren't yet used): ...
    8 KB (1,140 words) - 10:37, 22 July 2010
  • * [[O. Galibert]] updated the tx1 driver: The prom is accessed at 16bits, so load it as such. *** adds the Chihiro Type 1 baseboard/mediaboard features to let the system load the gdrom games. ...
    22 KB (3,341 words) - 09:59, 23 July 2013
  • * [[smf]] fixed the trackball & tidied up the flash load/save in Simpsons Bowling. ...
    11 KB (1,582 words) - 08:59, 7 May 2007
  • ...nam80s atapi dma kludge so that Guitar Freaks 7th Mix (and alot of others) load again. ** Load gfx ROMs using standard macros instead of custom postprocessing. ...
    25 KB (3,873 words) - 13:54, 30 December 2013
  • ...Fresca]] derived a new machine with improved memory map, remapped the roms load, and created proper inputs set for Genie (ICP-1, set 2). Also added technic ** MZ-800, MZ-80K, MZ-80A can load mzf tapes. ...
    15 KB (2,184 words) - 03:46, 11 July 2016
  • ...e states, with the exception of cadash and clones, the background does not load properly. ...
    10 KB (1,530 words) - 13:08, 18 March 2008
  • ...iusz Wojcieszek]] fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. ...
    10 KB (1,476 words) - 14:39, 9 December 2010
  • * [[Roberto Fresca]] moved suprpool to a better match hardware. Fixed the ROM load and added a list of PCB components. ...
    9 KB (1,448 words) - 12:20, 29 May 2008
  • ...006 07006: (Media Support) (at.cpp) atvga, at386, at486: (possible) Unable load Floppy Diskettes.] ([[Carl]]) ** Made EEPROM save/load using NVRAM device. ...
    27 KB (3,907 words) - 07:48, 26 July 2018
  • * [[Aaron Giles]] added new function core_fload() to load a file into an allocated buffer. Updated src2html, regrep, and chdman tools ...
    10 KB (1,572 words) - 12:13, 30 June 2010
  • * [[Brian Troha]] updated seibuspi.c: Fixed the "FIX" graphics load. May require specific ENDIAN to work on all platforms. Both new Asian sets ...which can be overridden to implement machine driver-specific pre-save/post-load functionality instead of registering with the save state system. ...
    21 KB (3,137 words) - 13:17, 31 August 2010
  • ...e listing above), PAL Firmware ishould be in c128p, but the eumulation may load parts of the rom inside the ntsc set as well (chracter rom for example does ...safe I also tested the tapes with the vice emulator - and they definitely load and start there like it should be. (From my experience while most c64 games ...
    25 KB (3,751 words) - 21:40, 25 March 2023
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