Search results
From MAMEDEV Wiki
- ...3585 03585: (Gameplay) (norautp.cpp) norautp, norautjp: Readout Switch] ([[AJR]]) ...kchamp.cpp) kchampvs, kchampvs2, karatevs: ADPCM samples are distorted] ([[AJR]]) ...34 KB (4,836 words) - 09:58, 28 June 2017
- ...ve/Restore) (spec128.cpp) specpls3: Unable to save state (regression).] ([[AJR]]) ...phics) (esd16.cpp) jumppop, jumppope: Missing graphics in first stage.] ([[AJR]]) ...27 KB (3,907 words) - 07:48, 26 July 2018
- ...gioco=kokoroj2&lang=en Soreike Kokology Vol. 2 - Kokoro no Tanteikyoku] ([[AJR]]) ...a.net/index.php?gioco=supstarf&lang=en Super Star (Recreativos Franco)] ([[AJR]]) ([[Akiles500]]) ...29 KB (4,187 words) - 08:38, 3 May 2017
- ...2200: Mistakes in current keyboard matrix emulation and missing keys !] ([[AJR]]) ...ex.php?gioco=e100&lang=en Tatakae Genshizin Joe & Mac (Japan, bootleg)] ([[AJR]]) ...24 KB (3,533 words) - 09:23, 26 October 2016
- ...h/Freeze) (model1.cpp) swa: Crash with access violation after a while.] ([[AJR]]) ...ut) (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered.] ([[AJR]]) ...29 KB (4,047 words) - 09:08, 27 September 2018
- * [[AJR]] provided more configuration fixes: * [[AJR]] made the core pass and return palette devices by reference, not as pointe ...24 KB (3,369 words) - 03:47, 11 July 2016
- ...2 06672: (Sound) (starwars.cpp) starwars: Missing/malfunctioning sound] ([[AJR]]) ...php?id=06682 06682: (Sound) (cinemat.cpp) qb3: Missing AY-3-8910 sound] ([[AJR]]) ...27 KB (3,951 words) - 10:23, 6 October 2017
- ...Input) (galpanic.cpp) galspanic and clones: Second button not assigned] ([[AJR]]) ...dex.php?gioco=quizchq&lang=en Quiz Channel Question (Ver 1.00) (Japan)] ([[AJR]]) ...38 KB (5,630 words) - 14:09, 26 April 2018
- * [[AJR]] standardized order of "On"/"Off" items in UI menus with "On" consistently * [[AJR]] updated the x68000 driver: Compute refresh rates from CRTC parameters and ...27 KB (3,875 words) - 14:17, 26 July 2018
- ...) (psikyosh.c) gunbird2, s1945iii: Crash when attempting to use -cheat] ([[AJR]]) * [[AJR]] updated zeroteam: improve sprite/sprite priorities. ...17 KB (2,433 words) - 09:08, 10 August 2016
- ...2200: Mistakes in current keyboard matrix emulation and missing keys !] ([[AJR]]) * [[AJR]] updated amstrad.cpp: Caps Lock key does not have a physical toggle. ...28 KB (4,110 words) - 11:03, 28 December 2016
- * [[AJR]] modernized sound volume setting code in various Atari drivers. * [[AJR]] made it possible for Software list entries to supply slot option defaults ...19 KB (2,784 words) - 03:48, 11 July 2016
- ...(sms.c) Default input mapping for two paddle devices causes a conflict] ([[AJR]]) * [[AJR]] implemented iterate over core classes C++11 style. ...24 KB (3,548 words) - 04:55, 11 July 2016
- ...637 06637: (Interface) Internal UI does not save entire configuration.] ([[AJR]]) ...index.php?gioco=nshrz2mhz&lang=en Horizon (North Star Computers, 2MHz)] ([[AJR]]) ...37 KB (5,383 words) - 11:30, 31 October 2017
- * [[AJR]] changed the following games to use 4-way joysticks: assault, bagman.cpp ( * [[AJR]] updated the tms1024/tms1025 devices: Added input callbacks and read handl ...32 KB (4,672 words) - 05:45, 30 March 2017
- ...cpp) shangkid: In the later levels, sound starts to get really screwy.] ([[AJR]]) ...d) (ninjakd2.cpp) ninjakd2, ninjakd2c, jt104, rdaction: Missing sound.] ([[AJR]]) ...47 KB (6,810 words) - 10:01, 31 August 2017
- ...ructions (ASR, LSR, ROR) do not correctly modify the overflow flag (V)] ([[AJR]]) ...ay a .vgm/.vgz file containing 2 X POKEY does not play back correctly.] ([[AJR]]) ...40 KB (5,797 words) - 14:02, 31 July 2017
- ...move the arrows on the menu screens to choose the other boxer or game] ([[AJR]]) ....cpp: Mounting ezcgi9938 or ezgui9958 into any slot causes Fatal Error] ([[AJR]]) ...44 KB (6,273 words) - 10:25, 31 May 2017
- ...: (Crash/Freeze) (osbexec.cpp) osbexec: Stuck on PERFORMING SELF TEST.] ([[AJR]]) ...Cheat System) "On/Off" color is incorrect on "AutoFire Status" screen.] ([[AJR]]) ...63 KB (9,127 words) - 07:02, 24 September 2018
- ...46 06446: (Graphics) (shanghai.cpp) kothello: Display cut off at right] ([[AJR]]) ...870: (Sound) (mario.cpp) mario and clones: Missing music/sound effects] ([[AJR]]) ...65 KB (9,355 words) - 13:42, 2 March 2018
- ...NVRAM causes a blasted sound on Get Ready screen at beginning of game] ([[AJR]]) ...06921 06921: (Sound) (vigilant.cpp) All sets in vigilant.cpp: No sound] ([[AJR]]) ...77 KB (11,156 words) - 06:17, 3 April 2018
- ...5: (Documentation) (peyper.cpp) ator: The year of publication is 1985.] ([[AJR]]) * [[AJR]] updated the spacecr driver: Added continue button. ...38 KB (5,584 words) - 08:15, 27 February 2017
- ...feat: Software list items with the "requirement" sharedfeat don't work] ([[AJR]]) ...p://www.progettoemma.net/index.php?gioco=ator&lang=en Ator (Videodens)] ([[AJR]]) ([[Gonzalo]]) ...38 KB (5,624 words) - 03:22, 26 January 2017
- ...gman, sbagman: bagman dying sound plays repetitively when game starts.] ([[AJR]]) ...ndex.php?gioco=swtpcm&lang=en SWTPC 6800 Computer System (with MIKBUG)] ([[AJR]]) ...45 KB (6,399 words) - 09:41, 4 January 2018
- ...e) (qtsbc.cpp) qtsbc: Exception when using certain -rs232 slot options] ([[AJR]]) ...kiii.cpp) 1945kiiio, 1945kiiin, 1945kiii: Enemy damage flashes missing] ([[AJR]]) ...64 KB (9,090 words) - 12:08, 27 June 2018
- ...3, megat4 and clones: "Run21" missing graphics for black-suited cards.] ([[AJR]]) ...(dwarfd.cpp) All sets in dwarfd.c: (debug) Assert shortly after start.] ([[AJR]]) ...54 KB (7,869 words) - 15:18, 1 December 2017
- ...ision.c) advision: If launched without a cartridge image, MAME crashes] ([[AJR]]) * [[AJR]] made watchdog timer a separate device. ...16 KB (2,313 words) - 04:34, 11 July 2016
- ...) (splash.cpp) splash and clones: Wrong sprite priority on bonus items] ([[AJR]]) ....php?id=06799 06799: (Crash/Freeze) (dynax.cpp) hjingi: Emulation hang] ([[AJR]]) ...76 KB (11,071 words) - 12:08, 2 February 2018
- * [[AJR]] remapped "P1 Mahjong Score" to / key for OS X. * [[AJR]] added a new core input type: "Memory Reset": ...35 KB (5,340 words) - 10:48, 2 September 2016
- * [[AJR]] emulated National DP8350 CRT controller family. * [[AJR]] updated the mcs48 core: Set lower 4 bits of P2 to input during (and after ...61 KB (8,693 words) - 10:08, 19 November 2018
- ...MCS-48: Crash when trying to set watchpoint with wpd in MCS-48 games.] ([[AJR]]) ...486.cpp) ct486: MAME writes to floppy images opened in read-only mode.] ([[AJR]]) ...116 KB (17,209 words) - 14:14, 2 January 2019
- * [[AJR]] updated the big10 driver: Various modest input/output improvements: * [[AJR]] added more new features for UI graphics viewer: ...32 KB (4,810 words) - 10:28, 29 September 2016
- * [[AJR]] updated sdgndmps: Added DIP switch names and locations (verified from man * [[AJR]] fixed a bug parsing the software name option that prevented loading slot ...38 KB (5,658 words) - 09:06, 2 December 2016
- ...8: (Crash/Freeze) (mbc55x.cpp) mbc55x: Basic freezes on syntax errors.] ([[AJR]]) ...delux and clones: High score shows FFFFFF with initial EAROM contents.] ([[AJR]]) ...115 KB (16,723 words) - 10:44, 29 November 2018
- * [[AJR]] provided West Story improvements: ...33 KB (4,781 words) - 16:14, 13 July 2016