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From MAMEDEV Wiki
- * [[Barry Rodewald]] * [[Barry Rodewald]] continued the MegaPlay improvements (still none fulyl working ye ...2 KB (250 words) - 10:12, 10 May 2007
- * [[Barry Gemma]] * [[Barry Gemma]] fixed inputs in Ace Attacker. ...2 KB (297 words) - 09:27, 1 July 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] fixed some Megaplay DIPs. ...2 KB (332 words) - 11:41, 3 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] updated the i386 core: basic implementation of FIST and FBLD FPU ...6 KB (867 words) - 11:55, 30 January 2012
- * [[Barry Rodewald]] * [[Barry Rodewald]] and [[GreyRogue]] made Megaplay improvements ...3 KB (457 words) - 09:36, 30 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] added conditional dips to Battle Garrega ...3 KB (415 words) - 11:32, 3 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] changed drivers to use mame_rand for random numbers ...3 KB (539 words) - 10:05, 10 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] improved the MegaPlay driver a bit, the bios screens now show ho ...4 KB (567 words) - 10:11, 10 May 2007
- * [[Barry Rodewald]] * [[Ange Albertini]] and [[Barry Rodewald]] fixed inputs in Passing Shot (Japan). ...4 KB (642 words) - 06:53, 11 December 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] fixed DIP switches in Megaplay ...4 KB (628 words) - 11:41, 3 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] made some INP changes: Basically, reading/writing analog port da ...6 KB (832 words) - 06:40, 8 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] and [[Johnboy]] provided neogeo.c changes: ...5 KB (661 words) - 07:03, 30 July 2010
- * [[Barry Rodewald]] * [[Barry Rodewald]] removed the increasing of the R register from each IX/IY related ...4 KB (609 words) - 13:25, 1 January 2008
- * [[Barry Rodewald]] * [[Barry Rodewald]] improved the QSound in ZN games by fixing ROM loading. ...5 KB (780 words) - 06:55, 11 December 2007
- * [[Barry Harris]] ...4 KB (544 words) - 11:34, 10 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] improved the SAA5050 emulation for Malzak. ...5 KB (707 words) - 11:43, 3 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] improved the raster effects in CPS2 games. ...8 KB (1,168 words) - 10:05, 11 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] fixed flags access in the i286 core. ...5 KB (722 words) - 21:44, 4 May 2007
- * [[Barry Rodewald]] * [[Barry Rodewald]] added preliminary support for raster effects in CPS2 games. ...8 KB (1,119 words) - 07:16, 11 May 2007
- * [[Barry Harris]] * [[Barry Harris]] and [[Yasuhiro Ogawa]] added DIP switches for Excite League. ...5 KB (743 words) - 11:33, 17 May 2007